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We're a casual, friendly community with a common interest in game development and game art! No matter if you do it casually, on a course or are completely new to game development we welcome you to join and develop with us. We aim to provide a low pressure environment and to enjoy it as a social, community experience as well as a hobby!
Presenting...
The GDS demo disc!
Across the year, we'll be making a game each (or in a group!) ultimately for inclusion on a demo disc that we'll release near the end of the year! We'll start off with game engine introductions, and broaden it out across the year to support sessions, talks and outings to assist you in the process.
We meet every Wednesday at 2pm-4pm in the Roland Levinsky Building (RLB), Room 209! Additionally, we'll be running taster sessions on the 27th of September and 4th of October!
Open to all! A Godot taster session teaching how to work with Godot's interface, collision tools and GDScript, Godot's scripting language.
Even if you're not experienced with technical work, this is a great beginner friendly way to learn a new skill!
Open to all! Games afternoon featuring a variety of games such as Mario Kart Wii, Drink More Glurp, Street Fighter IV and more on the big screen! Bring a friend and hang out with us!
Open to all! A Unity taster session teaching how to work with Unity's interface, basic input and physics tools.
Unity is slightly more advanced than Godot, but still very approachable!
First member's session! We will be covering the year's project! Including any and all requirements, the phases of development, plans and more! Plus, an exclusive opportunity for artists to have their work publicly displayed in RLB!
Also it's halloween! Come in costume if you want!
Sign up to the mailing list to hear more about joining this club